Addermire institute basement. Mission 3: The Good Doctor After making your way into the Addermire Institute, you'll find the main staircase toward the back of the building. Addermire institute basement

 
Mission 3: The Good Doctor After making your way into the Addermire Institute, you'll find the main staircase toward the back of the buildingAddermire institute basement  Vasco's Lab Vasco's Office The Good Doctor

I just can’t bring myself to believe it, even though I trust you entirely. IIRC, you can shoot the boards blocking the door. this elevator only goes to the basement and someone made an awful mess down there! Taken from season 7, Episode 9: Sideshow Bob's Last Gleaming. Addermire Institute's ground floor in front of the elevator is a great spot for this, especially if you damage the guards a bit beforehand so the bloodflies kill. there exists a royal family, some members even attend addermire, most live within syracuse, the. GamerPoets. The note can be found in the sealed basement of the Addermire Institute during the mission The Good Doctor. Cheat Code Central Contributor. Combination location: After you talk to Hypatia, look around. Anyone know how to get there?Anyone know how to get there?Addermire Institute 지하에 어떻게 가나요? 2022. The janitor, Joe Hamilton. In chapter three, The Good Doctor, there’s a rune hidden in the basement of the Addermire Institute. One of them was still sitting at the table, the other lay dead on the floor next to it. I found the answer for anyone who need help: If it's the Addermire Institute you climb to the top of the tower using the stairs to get outside and then make use of blink to get onto one of the roofs facing the tower and you should see an entrance you can blink to. When you wake up Locate the black market shop Go through the wall of light Get help from Mindy Get to the Addermire Institute Special actions Secrets. Accessible by falling onto the rocky. On a small crate beside the head of the bed is a Book – Meagan Foster’s Notebook . How do you get to lost and found in the basement? Reach the bottom, and it’s the same as before; climb in the elevator from the open hatch, then walk through the open doors to access the Lost & Found/Basement with the rune. When you first enter the main building, take a right and go to the door. There's poker cards, liquor, whiskey glasses and a guard's hat in the room. Golden timing. Steam Community: Dishonored 2. In this article we’ll detail each safe and its corresponding combination or code. Levers with the same numbers will have the same effect. Use your Far Reach or Blink to reach the Wall of Light. Find out what is going on. Mission 3. Pass the lab to visit Vasco Office. The combination can be given by Vasco himself or in a note on his corpse. the 'corroded man' book confirms that corvo saved slackjaw from granny rags, which if you do in D1, granny rags immediately becomes hostile. Keys are important items that can be found throughout the games of the Dishonored franchise and their respective DLCs used to open certain safes, chests, gates, doors, and other miscellaneous items that are locked. | 1-800-405-1605See how Island Basement Systems can turn your damp, leaky and wet basement into a clean, dry space, suit. In the first mission we could only find a vault. Drain the basement, and you’ll discover a rune in the vicinity. Cheat Code Central Staff, Author for Cheat Code Central. . Blood Amber Deck Prism Dr. All you have to do is recover a body from the Overseers outpost and deliver it to the basement. Getting the last Rune is kinda tricky. I am currently torturing myself with Dishonored 2, having finished my very first playthrough of it a few days ago, going full guns-blazing on Very…A safe on a dilapidated floor overlooking the Addermire main lobby. Hop up onto the carriage stop above Mindy's basement burial ground. Get rid of the guard. Please Like, Subscribe and Comment. How to get to the Addermire Institute Basement. You can either use the elevator or your traversal powers to get up there. This is probably the only no powers way to do it, at least. Ok, I thought it might have been approachable from the top. Hypatia's office Search Hamilton's quarters Find Vasco Take out the Crown Killer Get back on the Dreadful Wale Special actions Secrets. Mission 2: Edge of The World Name: Winslow safe Safe location: In the store across the road from Addermire station, in the southwestern corner of the map. 18 discussion posts. 「04. Addermire Institute 3F - On the third floor of the institute, use. . We tested it on ourselves, which we often do, in fractional doses. If you use the Timepiece while being in the basement, you will notice two guards talking near to a crack in the wall. Vasco's Office. How to get to the basement of the Addermire Institute in Dishonored 2's third level "The Good Doctor". Before you go there, however, complete a side task - Get a Map of the Addermire Institute. 12 discussion posts. So if anyone can kindly tell me how to get down to the basement, it would be much appreciated! :) Here's a helpful step by step guide for. The other death is from bugging into the floor outside the Addermire Institute and getting stabbed by guards through the ground. Two bodies are there - scattered around them, are items of total value of around 100 coins. I've started a no powers run today, and noticed that there's a certain bonecharm that seems impossible to get without blink/far reach. As soon as you enter the Atrium of the Addermire Institute, look for an abandoned cart of luggage in the center of the room that hides the Bonecharm. The Good Doctor: Paintings locations and safes | Dishonored 2 guide. Hide the body of the victim in the bushes around. In the basement, you’ll find another Rune and a Sokolov Painting. I don't think every place in the game is designed to be reachable without powers. SPECIAL ACTIONS ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ • ABANDONED BASEMENT Visit the B1 "Lost and Found" area (the walkthrough tells how to do this). . I didnt see this posted…Got all the other charms and runes, but I cannot for the life of me find out how the ♥♥♥♥ to get into the basement. Go into the basement under the Black Market Shop and give the Beggar five coins to get a tip. Up 'til now, I was enjoying the challenge but, in the "Good Doctor" mission, the completionist in me was disappointed when I realized there was no way to get to the black bonecharm high atop the roof of the Addermire Institute. Borderlands 3 DLC: Complete List of Epic New Adventures and Loot. Addermire won't be revisited either, so don't forget any bonecharms/runes or the mission-specific trophy mentioned earlier. . The Good Doctor. Recognizing her talent, Luca Abele forcibly confined her to her workplace, the Addermire Institute. You’ll find it on the ground floor, near the back. The Addermire Institute. Eliminate the Crown Killer and foil the plan. :::::System:::::CPU: Intel i7 7700K 5. Dr. Mission 3. Get through the lobby Find Dr. The Addermire Institute is a lot more compact that the last level, but every bit as complex and labyrinthine. It's strange because there ain't really nothing [sic] for me to do. Vasco's Lab Vasco's Office The Good Doctor. The print is hand-numbered and comes with a Certificate of Authenticity signed by the artist, Piotr Jablonski. Visit My Site / Dishonored 2 - The Good Doctor: Addermire Institute Bone Charm Location 1st Floor Gameplay PS4 ProThe Addermire Institute used to be a health retreat for the wealthy people of Karnaca, which was subsequently turned into a hospital for the general public,. The institute is run by Dr. Location: Addermire InstituteRunes and. I found way out, was climb 1st notch then aim the top of elevator and id grab. Now go to the basement, which contains a Howler guarding a captured Overseer. The obvious conclusion is that guards have been using that particular room as a secret hideout, and once they were caught loitering by an elite officer, they've been ordered to seal the room to prevent any further neglect of duty. How to get to the Addermire Institute Basement. Although the. Mission 3. The last time Daud watched the buildings of the Campo Seta Dockyards growing larger as he approached, he was fifteen. Many are only reachable if you have powers. . Random The Clockwork Mansion: A safe in Correy Brockburn's apartment in Lower Aventa. The Recuperation area comprises the entire third floor of the west wing of the Addermire Institute. Thanks. You need to arrive at the Addermire Institute and into the small building directly in front of you. Mission 4 –. You must climb on the highest roof of the Addermire Institute and drop assassinate or incapacitate a guard below. While in Dishonored: The Corroded Man it is described as an improvement on both Sokolov's Elixir and Piero's Spiritual Remedy, having the same restorative qualities as the two potions combined, in Dishonored 2 it is used to restore mana only. Dockyard Quarter and Addermire Station key items and objectives;. Growing up the rest of her years at Addermire, Leila never forgot the gryphon that raised her, and has always loved animals and magical creatures-even the cruel ones, like faeries. A Screenshot of Dishonored 2. fountains are mainly outside. I have it on low-mid settings, and it hasn't even lagged once before this, but now it's turning off every time I so much as enter. Unsent Letter to Family is a written note found in Dishonored 2. Wie kommt man in den Keller des Addermire-Instituts? 2022. You witness Emily’s betrayal, pick to play as either Emily or Corvo, and then proceed to. In this basement, a bonecharm lies on one. This key is found in the room where he is being held in the Illness Remedy. In this video I show you how to bust th. I know it could be done in the first Dishonored for most runes/charms, but in Dishonored 2 during the Addermire Institute chapter, I tried to see if I could go back to Karnaca from the Addermire Institute and the train. r/dishonored. Items of note [] Hamilton's Diary; Mercury Vapor Distillation blueprints; Mission [] The Good Doctor; Categories Categories: Stubs; Dishonored 2 locations; Community content is available under CC BY-NC-SA unless otherwise noted. Docks Watch Tower Basement: Lost and Found First floor: Main Lobby Wall of Light Consultation (east wing) Dining Hall (west wing) Second floor: Disease Treatment Vasco's Lab Vasco's Office Dr. There's poker cards, liquor, whiskey glasses and a guard's hat in the room. At Addermire Institute, there's a bonecharm at the very top of the tower (the tower I also wanted to get on to get the achievement. Dishonored 2: How to Access the Basement of the Addermire Institute | Shacknews. Option 1: Take the stairs to the first level and face the elevator as it descends to the bottom floor. Abandoned Basement (special action) Release the Hounds! (special action) Three Witnesses (special action) The Counter-Serum (special action) Painting: Duke Abele’s Propositional State;. The safe codes are randomized each playthrough, but their answers are always found in the same locations. -Addermire institute only: Releasing the hounds against the Grand Guard -Any place with bloodflies can generate infinite free kills if you keep luring more people/are creative enough. Part 01: The Addermire Institute; The Clockwork Mansion Part 01: The Dreadful Wale - 2nd Visit; Part 02: Aventa District; Part 03: The Clockwork Mansion; The Royal Conservatory Part 01: Another. Dishonored 2 has a total of 10 safes to unlock throughout the game. But all in all it was the most boring level both in design of the quite simple grey dreary building and gameplay in just sneaking from room to room avoiding guards. Alexandria Hypatia's Office is located on the fourth floor of the Addermire Institute, facing the elevators. 7k members in the dishonored community. At first I thought it was a glitch and the rune simply fell under the map (like the cars do in Watch_Dogs_2) but the elevator has a list of rooms you can go to with Basement scored out and the button removed. Bonecharm 1. While in Dishonored: The Corroded Man it is described as an improvement on both Sokolov's Elixir and Piero's Spiritual Remedy, having the same restorative qualities as the two potions combined, in. First as you arrive at the Institute, go and t. I was wondering if I can go back to old places to collect uncollected resources and runes after I complete the location's chapter. JustPlainLucas (Topic Creator) 6 years ago #3. Rune #6. Then a man, face obscured, raising a sword, ready to. Do not take any of his things. There's poker cards, liquor, whiskey glasses and a guard's hat in the room. Dishonored 2 Gameplay!! This is part 6 of our Let's Play Dishonored 2! Are you Team Corvo or Team Emily? This will be a full walkthrough of Dishonored 2 and. Mission 3. Just walk into the pipe while holding the crank to attach itSurface Studio vs iMac – Which Should You Pick? 5 Ways to Connect Wireless Headphones to TV. Disease Treatment is located in the east wing, on the second floor of the Addermire Institute. If you've completed the side quest for Mindy, you will end up in the place shown above. A safe in Vasco's Office [Disease Treatment]. Lower Aventa District Safe. Galvani. Purple area is within the mansion walls, and Jindosh won't be able to track you there. Addermire Institute. Mission 3. The Institute is visited during. Find Vasco. Climb up to the fourth floor and watch out for the. When you wake up Locate the black market shop Go through the wall of light Get help from Mindy Get to the Addermire Institute Special actions Secrets. Doctor Alexandria Hypatia is the chief alchemist of the Institute. When you wake up Locate the black market shop Go through the wall of light Get help from Mindy Get to the Addermire Institute Special actions Secrets. addermire crash. Go outside and down the stairs on the right then switch host with a rat. I had to search it for a while too, but you need to cut the elevator cables. Addermire Institute in Minecraft. Approach the safe and enter the code 7-6-4 to open it. Get inside and find a painting on the wall you can remove. Cheat Code. Get through the lobby Find Dr. The. Mission 3. Enter the present, where you’ll discover a basement that has been flooded. "I was invited to Addermire, by the headmistress herself. Does anyone have a bigger resolution map of The Isles? I keep running into this one, but some of the text is completely unreadable. In Dishonored and its DLC, once a key is collected by either Corvo Attano or Daud, it will be added to their respective key ring. Unachievable bone charm in no powers run. He was last seen being dragged toward Addermire Institute by the Crown Killer. In the room, on the table are two items. Eliminate the Crown Killer, who's been murdering your enemies to make you look guilty. There are two soldiers in the basement. . This is. Option 1: Sie können die Treppe in den ersten Stock hinaufsteigen und sich dem Aufzug zuwenden, während er sich im Erdgeschoss befindet. You have to get to Addermire Institute and then take the elevator. The Addermire Institute of Infectious Disease, normally called Addermire Institute for short, is a former solarium, converted into a research facility for various diseases, located on an island in Karnaca Bay, south of the Campo Seta Dockyards in Karnaca. Note that this is missable. Get through the lobby Find Dr. The Good Doctor. 37 discussion posts. Alexandria Hypatia, who might have a clue about Anton Sokolov’s location, your old ally. Hypatia's Notebook Letter from A Journalist. In the basement you’ll find a Rune and a Sokolov Painting. Business, Economics, and Finance. Getting the last Rune is kinda tricky. You can grab Hamilton’s Key from the ‘Disease Treatment’ room on the second floor. When you wake up Locate the black market shop Go through the wall of light Get help from Mindy Get to the Addermire Institute Special actions Secrets. First enter the Royal Conservatory through the basement and possess the gravehound patrolling on the other side. Hypatia's Key is the key to most of the doors at the Addermire Institute. Dishonored 2 > General Discussions > Topic Details. Action #3 - Leaky Basement. While in the Addermire Institute my game will appear to run perfectly fine however the after about 10 minutes or so the game with then randomly close leaving nothing in the crash logs and no saved progress at all. Your mission is to find a rail car heading the Addermire Institute, but it’s worth taking some time to explore the streets first. From the basement to the attic!Addermire Institute - disease treatment (M03: The Good Doctor). certainly gave me a headache. It was originally built as a solarium for nobles, but is now an institute of research headed by Alexandria Hypatia. Walk towards the consultation area on the right. Island Basement Systems specializes in waterproofing, foundation repair, drainage systems, moisture control, air sealing and spray-foam insulation for remodeled and newly. This diary is found along with a note, a Gold Ingot and a rune in the Lost and Found in the basement of the Addermire Institute. When exiting the elevator, it is accessible via the doorway to the right. 54K subscribers Subscribe 559 views 6 years ago Little clip to show you how to get to the basement in the. Corrupt Bone Charm in Mission 3. #1 J'Baadargo Nov 12, 2016 @ 3:41am Originally posted by Winston: in the elevator shaft, cut the elevator cables and you can drop down into the basement Thanks! I have been looking all around the Institute, inside and out, for a way in for over an hour with no luck until I gave up and googled it. Head down the main stairs to the first floor and enter the pantry. 1814 Discovery of ancient ruins beneath Dunwall. Collect four paintings in Karnaca before boarding the carriage to Addermire Institute. 03. If you get rid of the bloodfly infestation in the Recuperation Room you'll be rewarded with a rune. Players can grab the Fire Hardening Treatment blueprint off the desk. My own work plus community generated. At the Addermire Institute, make your way to the top floor of the tower where Dr. Black market shops are illegal, underground shops found throughout Karnaca. 1811 Vera Moray takes Morris Sullivan as her apprentice. As a token of gratitude, Mindy will turn off the electricity on the elevated track, which will allow you to get across without issues. basement cost around $200-500. Get there by breaking the elevator cables in the shaft. 43 votes, 42 comments. The main living area has a Document – Mine Collapses – Numerous Casualties on a coffee. In order to do so, head to the ground floor and use the back door where you will stumble upon three guards. Tina was hired at the Addermire Institute when it was newly opened to the public. There are two blueprints in Addermire Institute, or for some reason three if you happened to miss one in the last mission. Now talk to Dr. Head to the Edge Of The World mission and reach the third floor of the Overseer Outpost. Modeled over the course of 10 hours spread over 2 days, and it took 1. Completing Mindy’s quest will reward you with some items, and her people will cut power to the carriage station above, which makes the next part of the mission a lot easier. If it's the Addermire Institute you climb to the top of the tower using the stairs to get outside and then make use of blink to get onto one of the roofs facing the tower. I recall there being a way to climb the shaft - there are notches that you can blink/far-reach onto - I think it's even possible to jump them without powers. I was half expecting the Outsider to just pop up at the end and start monologuing. It's a strange omission when the whole rest of the game was so carefully constructed, but doesn't take away from how impressive and fun the ability to do no power runs is. 91K subscribers in the dishonored community. This Is Not In The OST, So I Recorded It In Game With The Ambient Effects (Quiet) For An Origin. Approach the NPC here for a scene. (+15) A Light Pouch is inside an electric cabinet between Elevator 1 and the Assessment Chamber. Target - The Crown Killer: Alexandra Hypatia is cured from her condition using the serum created by Emily from Vasco's notes. That made it kinda frustrating to find that a single bone charm, the one on top of Addermire tower, is seemingly impossible to reach without powers. I already took care of the crown killer (the dr. How to get to the basement of the Addermire Institute in Dishonored 2's third level "The Good Doctor". If Hypatia’s condition is cured, she can be found on the Dreadful Wale after the mission. At Addermire Institute, there's a bonecharm at the very top of the tower (the tower I also wanted to get on to get the achievement. When I discovered the abandoned part of the place and the hidden places like above and under the elevator, I was like - this game was made for me - in such a happiness. CryptoNicholas Bashore. Ok, I thought it might have been approachable from the top. To reach the Rune, swim to the boat, find the opening, and go inside. Also, you skip a lot of interesting places when using powers, and it makes getting a kill from a tall place even more satisfying. Go into the Winslow Safe Company building to spot the safe. . 04. After gaining the Timepiece and entering the Main Hall, head down to the basement and warp to the past. The Good Doctor / Addermire Institute [] 6 runes total: 1 rune mounted on a plaque on a pillar next to a small table in the guard area by the Dining Hall; 1 rune in the Recuperation area in the Bloodfly nests nearest the elevator shaft; 1 rune in the Lost and Found, with Vera Moray's BelongingsBusiness, Economics, and Finance. How to get to the basement in the Addermire Institute? I'm on mission 3, the Good Doctor, and I can't find my way to the basement to get a rune in there. Addermire Institute 5F - Inside Hamilton’s quarters located at the very top of the central stairwell. This may not trigger unless Vera Moray's diary is read. Check out this guide's complete map here if you haven't already. royalty L I S T → portermount is ruled by a constitutional monarchy, thus while there are royals, they have to rule within the bounds of a constitution set by the people and can also be dethroned if they're caught acting against the constitution. The safe combination is random per each player’s game. Release the Hounds! – Let the starving hounds out against the Grand Serkonan Guard. It all makes sense once you understand there are. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. YouTube Video Editor. The Good Doctor. Dishonored 2. The Good Doctor. The two Guards patrolling in front of elevator 1 are carrying a Light Pouch and a Pouch. → Each house is characterized by aspirations, drive, and overall personality. Stella Courtois Nov 13, 2016 @ 5:11pm. Head down the street from Addermire Station. The Addermire Solution is a restorative, invented by Doctor Alexandria Hypatia of the Addermire Institute, that revitalizes the body and mind. As you approach the front door, watch for guards on your left. Found during The Good Doctor in Joe Hamilton's quarters at the very top of the central staircase, in the Addermire Institute, or in the cabinet surrounded by the Howler ambush near Aventa Station during The Clockwork Mansion. There are a ton of Bloodflies in the Recuperation area of the institute, so be ready for a fight. There are two guards in particular that we need. He’d thought himself bitter and disillusioned then, already marked by years of abuse and violence, of having seen the worst facets of human nature. The mission takes place on an island, inside the Addermire Institute. To get to the lab, you’ll need to leave Dunwall Tower and enter the streets. " she leaned forward suddenly, eyes narrowing at him, cold and unwavering, "And I'd be careful with that kind of talk, don't matter how much money. The Hamilton’s Key is the entrance to Addermire Institute’s fifth floor. Anton Sokolov In Subtractive Light: This one is in the basement. Hypatia's office Search Hamilton's quarters Find Vasco Take out the Crown Killer Get back on the Dreadful Wale Special actions Secrets. Up until age 12, Leila was with that gryphon. Lower Aventa District Safe. Addermire Station After completing Mindy’s task, return to the area with the interrogation room, but instead of heading inside the room, but use Far Reach to drop down into the area below. The Clockwork Mansion: Lower Aventa Option 1: Use an open window. The docks are bustling with people, and talking to them is a. Rune #2. 2. Published: November 16, 2016 by Cheat Code Central Staff. Corrupt Bone Charm in Mission 3. Captain Foster will ready a skiff to take you to shore - but. She is the chief alchemist of the Addermire Institute in Karnaca and the inventor of the Addermire Solution. My least favourite is probably Addermire Institute. (+30) Three Coins of 5 are on the base of one of the pillar in the water basin. Your next mission, should you choose to accept it, requires you to get to the Addermire. The elevator drops to the basement. - To find the safe: As soon as you have escaped at the Dunwall Tower, turn left and look around in the laboratory of Dr. . The combination is written on a note on the right side of the room. Go around the left side and down to the basement. (Random Code likely that it isn't these numbers) 108,135,273,287,315,427,669,727. It was originally built as a solarium for nobles, but is now an institute of research headed by Alexandria Hypatia. Climb the stairs all the way to the top. is being kept there. Blueprint #2 - Folded Galvani Resin. Theres also this not really simple trick, where i go very close to the back of an enemy, i make a distraction behind them (ie: bottle or bolt) then i quickly move opposite to how they turn around (just follow there back, avoid their. Just a quick guide on how to get to the Addermire basement in Dishonored 2, hope this helped. . 02. 0GHzGPU: EVGA GeForce GTX 1070 SCRAM: Kingston HyperX Fury 2400MHz (2x8GB). After. The Lost and Found is located in the basement of the Addermire Institute. The issue, of course, is that the basement is not easily. The most biggest painting I ever paint - Addermire Institute. Sokolov has been taken, so I have the information I need. Update: Check out the following let's play - the player here uses those notches/panels to climb the shaft. Drop down through the hole in the floor here to reach the room below. Abandoned Basement – Found the basement containing Vera Moray's diary. Some advice concerning their realization has also been included. Option 01: Coldridge Canal. I've circled the island, tried swimming underwater, tried taking the elevator, no dice. If you've never played a dishonoured game before I'll. The dining room has a rune hanging on the wall and one of the VIP apartments has an Outsider shrine with two runes. Probably not all of them work, though most should. One of the bonecharms is a corrupted variant, and one is a black. Safe location: On the second floor of the Addermire Institute. When you wake up Locate the black market shop Go through the wall of light Get help from Mindy Get to the Addermire Institute Special actions Secrets Mission 3 Get through the lobby Find Dr. 艾德迈尔传染病研究院(Addermire Institute of Infectious Disease),通常简称为艾德迈尔研究院(Addermire Institute),坐落于Campo Seta码头南部,卡纳卡湾里的一座小岛上。这里曾经是一座日光浴场,后改为研究多种疾病的研究院。亚历珊卓·海芭夏(Alexandria Hypatia)是研究院的首席炼金术师。IGN's Guide to sneaking your way through Dishonored 2 in non lethally in Low Chaos - earning achievements and trophies for Shadow, Clean Hands, and In Good Conscience. "Then I heard about this Institute and thought, 'oh wow, a chance at a new life!' And I can tell you this, it's no life. A Guide to get to the Secret Area. On the picture above, you can se the ideal escape route - use the blink to get onto the balcony and from there, jump down. During the mission The Good Doctor, Corvo Attano or Emily Kaldwin must climb on the highest roof of the Addermire Institute and drop assassinate or incapacitate a guard below. The Hamilton’s Key is a key that opens the fifth floor of the Addermire Institute. You need to break the elevator cables in order to access that floor. Go to Addermire Institute, eliminate the Crown Killer, and search for Anton Sokolov's whereabouts. In the Lost and Found room in the basement of the Addermire Institute, accessible by breaking the elevator suspension links and passing through the hole it leaves at the bottom of the elevator shaft. The video below shows you how to take out Dr. Follow the hallway until you reach the bedroom at the end. Approach the NPC here for a scene. Alexandria Hypatia, who runs the place, should know more. To get there, you must cut or shoot the cables holding the elevator, causing it to crash through the floor and into the basement. Do not take any of his things. The Good Doctor Safe is located in the Addermire institute Lobby. Fairly Simple To Follow. Safe Contents: Combat Sleep Dart Formula Blueprint, Copper Wire, and. It can be found in a safe in his office, along with the Counter-serum Notes and an Addermire Solution. Swim through the flooded storage. There seems to be only one way that gets close to leading up to it. When I discovered the abandoned part of the place and the hidden places like above and under the elevator, I was like - this game was made for me - in such a happiness. Take out the two guards looking at a bloodfly infested hole in the wall, and look. Borderlands 3 DLC: Complete List of Epic New Adventures and Loot. When you wake up Locate the black market shop Go through the wall of light Get help from Mindy Get to the Addermire Institute Special. Drop or Far Reach to the pipe. You can get there by jumping on top of the sewage pipe shown on the above screenshot. Now go speak to Meagan Foster to learn what Sokolov was doing here, and that clues point to a place known as the Addermire Institute. if you kill too many guards around the back of the institute. As a token of gratitude, Mindy will turn off the electricity on the elevated track, which will allow you to get across without issues.